
"7’s for 7”
Lacrosse Tournament
Honoring Drew Webb #7
Benefiting the Depression and Bipolar Support Alliance Greater Houston

From the North:
Exit Highway 288 at Airport Boulevard. Turn right at the exit ramp light, and pass HCC Campus. Turn left on Kirby Drive after ¼ mile, enter HASP after 300 yards.
From the South:
Exit Highway 288 at Airport Boulevard. Turn left at the exit ramp light, and pass under 288. Turn left on Kirby Drive after ¼ mile, enter HASP after 300 yards.
Google Map:
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TOURNAMENT FORMAT 7 vs. 7
The “7’s for 7” tournament features fast-paced action on a shortened field to maximize ball-handling and scoring.
Teams will have 2 attack, 2 midfielders, 2 defensemen and a goalie, and substitute on the fly. Goals are 6’ x 6’ on a 65 x 40 yard field. Similar to 10 v 10, each team must keep two players in its offensive half and three in the defensive half.
Pool play with playoffs. Each team is guaranteed a minimum of 4 games, and up to 7. Event is Saturday January 7th, 8am-8pm. Suggest roster size is 10-17 players.
Scoring
1. Points will be awarded after each game, 5 points for a win, 2 points for a tie and 0 points for a loss.
2. Ties will be broken in the following manner and sequence: 1.) Head to Head play; 2.) Most wins; 3.) Fewest goals allowed; 4.)Total point differential in first five games (not to exceed +3 or -3 in any game); 5.) Coin Toss.
3. All semifinal and final games that end in a tie will be resolved by a sudden victory overtime period.
High School Division (Varsity):
Coaches are welcome but not necessary. In lieu of a coach, a team may choose to have a designated Captain to run substitutions and interact with referees during the games plus a Team Coordinator to handle logistics before and during the tournament. Teams can be schools, clubs, or select teams.
High School Division (JV):
Coaches are welcome but not necessary. In lieu of a coach, a team may choose to have a designated Captain to run substitutions and interact with referees during the games plus a Team Coordinator to handle logistics before and during the tournament. Teams can be schools, clubs, or select teams.
Alumni/Club Division:
Coaches are welcome but not necessary. In lieu of a coach, a team may choose to have a designated Captain to run substitutions and interact with referees during the games plus a Team Coordinator to handle logistics before and during the tournament. Teams can be schools, clubs, or select teams.
7th-8th Grade:
Coaches required. Teams can be schools, clubs, or select teams.
Houston Amatuer Sports Park
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WEATHER POLICY
In the event of adverse weather or unplayable field conditions, the tournament director reserves the right to:
*Reduce game times in order to catch up with schedule
*Finish games before inclement weather arrives, or to preserve field conditions.
*Reschedule games, if possible.
*Convert tournament to a "festival" format without playoffs or championships to provide the majority of teams the opportunity to play as many games as possible.
Every attempt will be made to update cancellations on the website. However, weather conditions can change rapidly and all teams should be prepared to play as soon as weather and fields are playable. In the event of cancellation of the tournament. A complete weather refund policy is below.
THUNDER/LIGHTNING POLICY
In the event of weather / lightening delay the procedure will be as follows:
*3 Short Bursts on the Air Horn
*Announcement over PA system
*Field Captains will be informed by radio
Play will be suspended for a minimum of 20 minutes.
At this time we would ask that everyone return to their vehicles!
Please do not go to the main tent
When it is clear to return to play the procedure will be as follows:
*4 Short Bursts on the Air Horn
*Announcement over PA system
*Field Captains will be informed by radio
Thank you in advance for your Cooperation
If thunder or lightning is observed play will be suspended immediately and players and fans will be asked to leave the field. Play will be allowed to resume 20 minutes after the last sound of thunder or sighting of lightning is observed. If a game is in progress, the period will end immediately. If it is the second half, the game will be considered final and the score at that point will be recorded. If it is the first half, when play resumes it will be the start of the second half. Every attempt will be made to begin subsequent games on time. If the start of the second half of the suspended game delays the onset of the subsequent games the following actions will occur:
The game suspended will play one 20 minute running time second half. Subsequent games will begin immediately after preceding games. These games will consist of one 35 minute running time period until games are back on schedule. Teams will have one 30 second timeout per game (during which the clock will not stop), not to be used in the last two minutes.